Tetris clone

Description

Motivation

The idea to create this simple game came after I had read an article called 'The path of a game developer' and after weeks of irc observations. I understood, that if I want to open my mouth and say something in a discussion about game development, I must first have at least a tetris finished. This simple game was the point where I understood that making a game is one thing and finishing a game is totally the other thing.

Overview

This program is a tiny game. Actually, it is a clone of an old school game called 'Tetris'. This was my first attempt on D3D and games with DirectX. After finishing this game, I've learned how to use DirectX's COM architecture, got better used to the framework, learned how to do some basic drawing, play with the colors, do some texturing, etc. Nothing much really, but this project was a good start and gave me a much better understanding of what game development really is.

Requirements

DirectX 8.0 or later.

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